Dependency injection (DI)

Introduction

As software systems grow in complexity, managing dependencies becomes increasingly challenging. One solution to this problem is Dependency Injection (DI). DI is a technique that helps to decouple components in a system by removing the responsibility of creating and managing dependencies from the components themselves.

In this article, we’ll take a closer look at DI in C#. We’ll define what DI is, its features, and why it’s beneficial. Finally, we’ll provide an example of how to implement DI in a C# application.

What is Dependency Injection?

Dependency Injection (DI) is a design pattern in object-oriented programming that aims to make the code more modular and maintainable by reducing the coupling between components. In C#, DI is achieved by using a third-party DI container library or by manually injecting dependencies into classes.

Dependency Injection involves three main components:

  1. Dependency: A dependency is an object that is needed by another object to perform its tasks.
  2. Injection: Injection is the process of passing a dependency to an object.
  3. Container: A container is responsible for managing the dependencies and their lifecycles.

By using DI, the application becomes more modular, testable, and maintainable.

Features of Dependency Injection

There are several features of DI that make it useful in software development:

Decouples components

DI decouples components in a system by removing the responsibility of creating and managing dependencies from the components themselves. This enables components to be more modular and flexible, allowing for easier testing and maintenance.

Increases code reuse

DI increases code reuse by promoting the use of smaller, more focused classes with clear responsibilities. This enables the reuse of code across multiple components in the application.

Facilitates testing

DI facilitates testing by allowing dependencies to be mocked or replaced with test implementations. This makes it easier to test individual components in isolation without relying on the behavior of other components.

Enables configuration flexibility

DI enables configuration flexibility by allowing dependencies to be swapped out at runtime. This makes it easier to change the behavior of the application without modifying its source code.

Let’s take a look at an example of how to use DI in a C# application. Suppose we have a UserService class that needs to send emails to users. Instead of creating an EmailService instance inside the UserService, we can use DI to inject the EmailService as a dependency into the UserService.

First, we’ll define an interface for the EmailService:

public interface IEmailService
{
    void SendEmail(string to, string subject, string body);
}

Next, we’ll define the EmailService class that implements this interface:

public class EmailService : IEmailService
{
    public void SendEmail(string to, string subject, string body)
    {
        // Implementation to send email
    }
}

Now, we’ll modify the UserService to accept an IEmailService instance as a constructor parameter:

public class UserService
{
    private readonly IEmailService _emailService;

    public UserService(IEmailService emailService)
    {
        _emailService = emailService;
    }

   

Conclusion:

In conclusion, Dependency Injection (DI) is a technique used in software development to manage dependencies between objects and components. DI enables decoupling of components, increased code reuse, easier testing, and configuration flexibility. By separating the creation of an object from its use, DI makes code more modular, flexible, and easier to test and maintain.

Creating Multiple- Layouts For Different Razor Pages In Blazor

Introduction

Blazor by default comes with layouts that are shared across various components, but there are times when building an application you need to have multiple layouts for various pages, this article will show how we can make multiple layouts in blazor.

Step 1-Choose a Blazor Server App

Choose .Net 6.0

Project Name

By Default Main Layout

Create Support Layout

Optional base class for components that represent a layout. Alternatively, components may implement IComponent directly and declare their own parameter named Body.

By Default Nav Menu

Create a Support Layout

Create a One More Layout LoginLayout

Change By Default / Url to /home

Change By Default App Url to Login and also use @layout layoutName

Create a One More Page Register.razor for registration

By Default change index.razor to Login.razor

when i can click on Admin Admin Dashboard Open It has different Layout

When i can click on Support Team A New DashBoard Open It has also a different Layout

OpenCV in .Net

What Is Computer Vision?

Computer vision mainly originated from the image processing field, and image processing comes from signal processing.

It deals with creating and duplicating human vision using computer software and also hardware. OpenCV mainly concentrates on image processing, video capture, and analysis. It also includes features like object detection and face detection.

Computer Vision Also Overlaps With the Following Fields:
Image Processing – It focuses on image manipulation.
Pattern Recognition − It classifies patterns with the help of various techniques.
Photogrammetry − Image measurements are calculated and procured with great accuracy using Photogrammetry.

Applications of Computer Vision

It is used for object tracking, which can locate items in a picture and then follow them around the frame.
It is used for image reconstruction, where numerous frames are passed in at the same time and the image attributes are reconstructed using the samples provided.
It is used for video processing, which is comparable to object tracking in that it analyses video frames for objects and then tracks them in the frame.

What is OpenCV?

An open-source package called OpenCV (Open Source Computer Vision) has more than 2500 optimised algorithms in it.
It may be used with many different programming languages, including C++, Python, and Java, to create computer vision applications. Many tools, including image filtering, feature detection, object recognition, and tracking, are available in OpenCV for processing images and videos.

How to implement OpenCV in .NET?

In order to use OpenCV with.NET, a C++-to-.NET bridge must be built because OpenCV is a C++ library. It is possible to accomplish this by utilising a wrapper library, such as Emgu CV, a free and open-source C# wrapper for OpenCV.Emgu CV provides a C# interface for OpenCV, making it easier to use OpenCV with .NET.

To implement OpenCV in .NET using Emgu CV, follow these steps:

Step 1: Download and install Emgu CV

Download the latest version of Emgu CV from the official website and install it on your system.
Emgu CV comes with pre-built binaries for Windows, Linux, and Mac, so make sure to download the correct version for your system.

Step 2: Create a new project

Create a new .NET project in Visual Studio, and add a reference to the Emgu.CV.World.dll file. This file contains the C# wrapper for OpenCV.

Step 3: Use Emgu CV in your project

To use Emgu CV in your project, you first need to create an instance of the CvInvoke class, which is used to invoke OpenCV functions.

OpenCV uses in C#

The following are the top applications for OpenCV C#:

Detecting Objects:
We are able to identify any object using object detection, including faces, human bodies, and animals. A pattern of geometric method is used.

Object Identification:
Object recognition and object detection are related concepts. In order to recognise things, we do not need to first detect them; instead, we must compare the results to those previously saved in the database.

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Tracking of Objects:
Tracking of Objects is based on video analysis. It means that we can get the recordings or recorded videos from the webcam. And then, by performing image processing techniques on the photo itself, we can learn in detail about the photo and objects in the image.

Image Reconstruction:
Using Image Reconstruction, we can get the reconstruction of the image properties. This can be done by using the samples provided by passing them into multiple frames.

Video Processing:
Video Processing can be comparable to object tracking. It is because of this process that we also need to analyze by seeing the video frames in order to detect the objects in the image. This is followed by tracking them in the video frames. The speed of the object’s movement can also be tracked using this.

Examples:

This is a simple C# program that uses EmguCV library to apply a Gaussian blur effect on an image. The program reads an image file “image.png” from the specified path, applies a Gaussian blur filter with a kernel size of 7×7, and displays the original and blurred images using the Imshow() method. The WaitKey(0) method is used to wait for the user to press a key before the program exits.

Another example:

The program starts by loading an image using the Image<Bgr, byte> class. The image is loaded from the file path specified in the constructor.

Next, the program converts the image to grayscale using the Convert<Gray, byte> method. This is necessary because the face detection classifier requires a grayscale image as input.

The program then loads the face detection classifier using the CascadeClassifier class. The XML file containing the Haar cascade for face detection is specified in the constructor.

The program then detects the faces in the image using the DetectMultiScale method of the CascadeClassifier object. The method takes in the grayscale image, a scale factor, a minimum number of neighbors, and a minimum size for the detected objects. These parameters can be adjusted to fine-tune the face detection performance.

Finally, the program draws a rectangle around each detected face using the Draw method of the Image<Bgr, byte> class. The rectangle is drawn in red with a thickness of 2 pixels.

The result is displayed using the CvInvoke.Imshow method, which opens a new window and displays the image. The CvInvoke.WaitKey method is used to wait for the user to press a key before closing the window.

Blazor LifeCycle

Blazor WebAssembly: An Overview | Syncfusion Blogs

In simple terms we can say that Blazor is a tool that helps people make websites. When we make websites with Blazor, we use something called “components” which are like building blocks that we put together to make the website.

Each component goes through different stages of its life, like when it’s created, when it’s shown on the website, when it’s updated, and when it’s removed from the website. These stages are called the component’s “lifecycle”.

When a component is first created, it goes through a stage called “initialization” where it sets up its starting point. After that, it goes through a stage called “rendering” where it creates the code that makes up the component on the website. If something about the component changes, like the information it’s showing, it goes through a stage called “update” where it makes those changes to the code. And when the component is removed from the website, it goes through a stage called “destruction” where it cleans up after itself.

During each of these stages, there are different things we can do to customize the behavior of the component. For example, we can use a special method called “SetParametersAsync” to update the component’s properties and trigger a re-render of the component when something changes.

Understanding how the component lifecycle works is important because it helps us make websites that are fast and respond quickly when people use them. By using the different lifecycle methods, we can make our components work more efficiently and help our website run smoothly.

ASP.NET Core Razor component lifecycle | Microsoft Learn

Now, lets understand it from the developing prespective.

The Blazor component model is built around the concept of a component’s lifecycle, which is a series of events that occur from the time a component is created until it is removed from the page.

Here’s an overview of the Blazor component lifecycle:

Initialization: When a component is first created, it goes through an initialization phase where it sets up its initial state and any dependencies it needs.

Rendering: After initialization, the component enters a rendering phase where it generates the initial HTML for the component and any child components.

Update: When a component’s state or properties change, it goes through an update phase where it re-renders itself with the new data.

Destruction: When a component is removed from the page, it goes through a destruction phase where it cleans up any resources it was using.

Throughout these phases, Blazor provides various lifecycle methods that we can use to customize the behavior of their components. These methods include OnInitialized, OnAfterRender, OnParametersSet, and Dispose.

Understanding the Blazor component lifecycle is important for us because it allows us to build efficient and performant web applications that respond quickly to user interactions and data changes. By leveraging the various lifecycle methods, we can optimize the components for different scenarios, such as improving initial load times or reducing unnecessary re-renders.

Initialization is the first phase in the lifecycle of a Blazor component. During this phase, the component is created and its initial state is set up. The following steps occur during initialization:

Construction: When a component is first created, its constructor is called. This is where the component’s dependencies are typically injected and any other setup work is done.

Dependency Injection: Once the component is constructed, its dependencies are injected by the Blazor runtime. Dependencies can include services, other components, or anything else the component needs to function.

Parameter Initialization: After the component’s dependencies are injected, its parameters are initialized. Parameters are values that are passed to the component from its parent component, and they can be used to set up the initial state of the component.

OnInitialized: Finally, the OnInitialized lifecycle method is called. This method is a hook that developers can use to perform additional setup work, such as setting up event handlers or initializing any internal state that is not dependent on the component’s parameters.

During the component initialization stage, the component is created and its properties and state are initialized. This stage is typically used to perform any setup logic, such as initializing variables or subscribing to events.

The rendering stage is where the component’s user interface is constructed and updated. When the component is first rendered, its Render() method is called, which generates the HTML for the component. This method is called again whenever the component’s state or properties change, which triggers a re-render of the component. Blazor uses a virtual DOM, similar to other modern web frameworks, to optimize the rendering process and minimize the number of DOM manipulations needed.

In terms of rendering methods, Blazor provides two main approaches: server-side rendering and client-side rendering. Server-side rendering (SSR) involves rendering the component on the server and sending the HTML to the client, while client-side rendering (CSR) involves rendering the component on the client’s browser using JavaScript.

The SetParametersAsync method is one of the lifecycle methods that is called when a component is initialized or when any of its parameters change. This method is responsible for updating the component’s properties and triggering a re-render of the component. The SetParametersAsync method is defined in the IComponent interface, which is implemented by all Blazor components.

The method takes a ParameterView object as its parameter, which represents a collection of parameters that are passed to the component. The SetParametersAsync method is called whenever the component is first initialized or whenever any of its parameters change. When the method is called, the component checks if any of its properties have changed and updates them accordingly. If any of the properties have changed, the component triggers a re-render of its UI.

In summary, the SetParametersAsync method is an important lifecycle method in Blazor that is called when a component is initialized or when any of its parameters change. This method is responsible for updating the component’s properties and triggering a re-render of the component.

Here’s an example of a Blazor component that uses some of these lifecycle methods:

@code {
[Parameter]
public string Title { get; set; }
private Timer _timer;

protected override void OnInitialized()
{
    // Initialize the timer
    _timer = new Timer(1000);
    _timer.Elapsed += (sender, args) => InvokeAsync(StateHasChanged);
    _timer.Start();
}

protected override void OnParametersSet()
{
    // Update the timer interval based on the title
    _timer.Interval = Title.Length * 100;
}

protected override async Task OnAfterRenderAsync(bool firstRender)
{
    if (firstRender)
    {
        // Wait for the DOM to update
        await Task.Delay(100);

        // Focus the title element
        var element = await JSRuntime.InvokeAsync<ElementRef>("getElementById", "title");
        await element.FocusAsync();
    }
}

public void Dispose()
{
    // Dispose the timer
    _timer.Dispose();
}
}

In addition to the SetParametersAsync method, there are other lifecycle methods that can be used to customize the behavior of a Blazor component:

OnInitialized: This method is called after the component has been constructed and its dependencies have been injected. This is a good place to perform any additional setup work that is not dependent on the component’s parameters.

OnParametersSet: This method is called after the component’s parameters have been set or updated. This is a good place to perform any additional setup work that is dependent on the component’s parameters.

OnAfterRender: This method is called after the component has been rendered to the DOM. This is a good place to perform any additional setup work that requires access to the DOM, such as initializing third-party libraries.

Dispose: This method is called when the component is removed from the page. This is a good place to clean up any resources that the component was using, such as event listeners or timers.

Here’s an example of a Blazor component that uses some of these lifecycle methods:

@code {
[Parameter]
public string Title { get; set; }
private Timer _timer;

protected override void OnInitialized()
{
    // Initialize the timer
    _timer = new Timer(1000);
    _timer.Elapsed += (sender, args) => InvokeAsync(StateHasChanged);
    _timer.Start();
}

protected override void OnParametersSet()
{
    // Update the timer interval based on the title
    _timer.Interval = Title.Length * 100;
}

protected override async Task OnAfterRenderAsync(bool firstRender)
{
    if (firstRender)
    {
        // Wait for the DOM to update
        await Task.Delay(100);

        // Focus the title element
        var element = await JSRuntime.InvokeAsync<ElementRef>("getElementById", "title");
        await element.FocusAsync();
    }
}

public void Dispose()
{
    // Dispose the timer
    _timer.Dispose();
}
}


In this example, the component uses the OnInitialized method to set up a timer that updates the component’s state every second. The OnParametersSet method is used to update the timer interval based on the length of the Title parameter. The OnAfterRenderAsync method is used to focus the Title element after the component has been rendered to the DOM. Finally, the Dispose method is used to dispose of the timer when the component is removed from the page.

Overall, understanding the Blazor component lifecycle and its various methods is important for building efficient and performant web applications.

BLAZOR ,REACT JS & ANGULAR JS

Are you tired of using JavaScript for building web applications? Have you ever wished that there was a better way to build web applications without having to deal with the complexities of JavaScript? Well, there is! Blazor is a new web development framework that allows developers to build interactive web applications using C# instead of JavaScript.

In this blog post, we will explore some of the reasons why Blazor is better than JavaScript for web development. We’ll discuss the advantages of using Blazor, including its simplified development process, increased performance, and code reusability etc.

What Does Blazor Offer?

Compatibility with various operating systems – The code which is written in Visual Studio improves overall Blazor app development and offers mixtures of operating systems like macOS, Linus, and Windows. 

Exchanging .NET code and libraries -The Blazor based apps use the existing .NET libraries. All credit goes to the standardized format of .NET for building an official explicit .NET libraries and .NET code.

  • Blazor shares the server-side code and client-side code: Blazor allows developers to reuse code between the front end and back end.
  • Dependency injection: Dependency injection is a usable object that can act as a service in Blazor. Blazor uses dependency injection in its applications to achieve inversion of control. It allows providing objects with dependencies. In Blazor, dependency injection can be divided into classes: injector, client, and service. Blazor also features different injectors such as constructors, properties, and methods.
  • Visual Studio Code: We can develop Blazor apps using visual studio code since both are Microsoft products. When you develop an app in the Blazor framework, VS Code will help you utilize its features easily.
  • Interoperability with JavaScript: Blazor uses interop functionality in Blazor WebAssembly to handle DOM manipulations. Also, this JavaScript functionality can use browser API calls in Blazor WebAssembly. Therefore, Blazor apps can use .NET methods with JavaScript functions.
  • Unrestricted access and open source: Blazor is connected to the open-source.NET platform, which has a strong and reliable network of almost 60,000 supporters from over 3,700 distinct companies. 

While both Blazor and JavaScript can be used to build web applications, they have different strengths and use cases. Blazor is particularly useful for developers who are already familiar with C# and want to build web applications without having to learn JavaScript. JavaScript, on the other hand, is more widely used and has a larger community of developers and resources available. Ultimately, the choice between Blazor and JavaScript will depend on the specific requirements of your project and the skillset of your development team.

Blazor Vs React JS

Blazor and React are two different web development frameworks that can be used to build modern web applications.Blazor is a web framework developed by Microsoft that allows developers to build interactive web applications using C# instead of JavaScript, while React is a JavaScript library for building user interfaces.

One of the main differences between Blazor and React is the language used to build applications. Blazor uses C#, while React uses JavaScript. This means that developers who are already familiar with C# may find it easier to work with Blazor, while those who are more experienced with JavaScript may prefer to use React.

Another difference between Blazor and React is the way they handle user interface rendering. Blazor uses a server-side rendering model, where the HTML for the user interface is generated on the server and sent to the client, while React uses a client-side rendering model, where the HTML is generated on the client-side using JavaScript.

ReactBlazor
TypeFront-End Library – focuses on the client UI and interactions of your website.Full Framework – client side (WASM) and server side (ASP.NET)
DeveloperFacebookMicrosoft
LicenseMITApache
LanguageJavaScript/JSX/TypeScriptC#
PerformanceLight weight with great performance.WASM client-side apps have a heavier first-time load. Server-side highly performant
Learning CurveEasy to LearnEasy to Learn
PWA (Progressive Web App) SupportYesYes (Blazor WebAssembly)
RoutingNot includedYes
Http ClientNot includedYes
Dependency InjectionNot includedYes
Requires an active connection per clientNoYes
Stores the component state server-side for each clientNoYes (Blazor Server)
Scoped styles for componentsYesYes
Static DeploymentYesYes (Blazor WebAssembly)
Server-Side RenderingYesYes
Optimized for SEO / CrawlersYesYes
Bundle Size12KB gzipped, but only a client render framework, not full stack.Minimal for Blazor Server.  As low as 393kb, up to 780kb  for .NET Framework in a Client-side WASM app.
ToolingCLI plus many 3rd party options.CLI, Visual Studio and 3rd party options.
Production ReadyReact is production-ready today with years of battle-tested deployments from companies such as Uber, Drop Box, Twitter, Paypal, Netflix, Walmart, and more.Yes, considering the major enhancements release in November 2021 with NET 6.

Ultimately, the choice between Blazor and React will depend on the specific requirements of your project, the skillset of your development team, and the available resources and tools. Both frameworks have their strengths and use cases, and choosing the right one for your project will require careful consideration and evaluation.

Blazor Vs Angular JS

Blazor and Angular are two popular web development frameworks that can be used to build modern web applications. Blazor is a web framework developed by Microsoft that allows developers to build interactive web applications using C# instead of JavaScript, while Angular is a JavaScript framework for building dynamic, single-page web applications.

One of the main differences between Blazor and Angular is the language used to build applications. Blazor uses C#, while Angular uses TypeScript, which is a superset of JavaScript. This means that developers who are already familiar with C# may find it easier to work with Blazor, while those who are more experienced with JavaScript may prefer to use Angular.

Another difference between Blazor and Angular is the way they handle user interface rendering. Blazor uses a server-side rendering model, where the HTML for the user interface is generated on the server and sent to the client, while Angular uses a client-side rendering model, where the HTML is generated on the client-side using JavaScript.

Ultimately, the choice between Blazor and Angular will depend on the specific requirements of your project, the skillset of your development team, and the available resources and tools. Both frameworks have their strengths and use cases, and choosing the right one for your project will require careful consideration and evaluation.

How to Integrate Stripe into a .NET 6 C# Application

Stripe is a popular payment gateway that makes it easy to accept credit card payments.Stripe enables businesses to accept online payments, process subscriptions, and manage their finances. It provides a secure and easy-to-use platform for processing credit card transactions, bank transfers, and other forms of online payments. Stripe offers a range of features and integrations, including support for over 135 currencies and a variety of payment methods. Stripe also provides robust APIs and developer tools that make it easy to customize payment flows and integrate with other systems. With Stripe, businesses of all sizes can accept payments online and grow their business.

Following are the steps to integrate Stripe into your .NET 6 C# application

In order to move on and accept Stripe payments in .NET, we have to get some API keys to authenticate with. This is possible when you got a Stripe account.

STEP 1 : Signup for/Create a new Stripe account

 If you do not already have an account, you can register for one here. https://dashboard.stripe.com/register

Fill details and click on register .After register this type of dashboard will appear.

Once you’ve created your account, go to the Developers section and navigate to the API keys page to get the stripe API keys: Publishable Key and Secret Key.

What are the keys used for?

  • The Publishable key is used by the client application. This could be a web or mobile app making connections.
  • The Secret key is used in the authentication process at the backend server (API Server). By default, we use this key to perform any of the requests between our Web API and Stripe.

STEP 2 : Install the Stripe.NET library using NuGet package manager In Visual Studio, right-click on your project in the Solution Explorer and select Manage NuGet Packages. In the NuGet Package Manager window, search for Stripe.NET and install the latest version.

STEP 3: Add the necessary configuration settings in the appsettings.json file .In your appsettings.json file, add the following configuration settings:

Replace <your-publishable-key> and <your-secret-key> with the values you obtained from the Stripe API keys page.

RegisterServices

Now create Checkout form in blazor for entering CustomerDetails

when we click on PlaceOrder button Checkout method will call .On the server side we call Stripe Services .

First, create an object of credit card to generate token. While creating customer object we need this token.Set StripeTokenID to the customer object. This code will add customer on Stripe.

PaymentIntentCreateOptions is a class in the Stripe API that contains various options for creating a new Payment Intent.

In Stripe, a Payment Intent represents the process of collecting a payment from a customer. When creating a Payment Intent, you can specify various options such as the amount to charge, the currency to use, the payment method to attach to the intent, and other details.

Integrate Chatgpt in Blazor

.

Integrating ChatGPT into a Blazor Server app can be done by following these steps

1.Create a new Blazor Server app in Visual Studio.

2.Choose a Project Name

3.Select the Framework:6.0

4.Project is created

5.Install a Package :OpenAI-DotNet(6.4.1)

6.ApiKey is Taken from Chatgpt

Output: Insert Text into TextBox And See the results

Access Modifiers in C#

“Access Modifiers are keywords in C# which are used to restrict avaibility of object,method,class and its members into the program or in application”.
These access modifiers are mainly used to define the scopes of types and members and prevent external programs from accidentally changing data.

Types of Access Modifiers in C# –

  • Public
  • Protected
  • Internal
  • Protected Internal
  • Private
  • Private Protected

Public Access Modifier-

The public access modifier allows unrestricted access to the class, method, or variable, including external code, from anywhere in the program.
Any code can access the class, method, or variable without restrictions.

Accessibility:
Any code in the same assembly or another assembly that references a type or member that has been declared public can access it.
The code is accessible to all classes.
The public members of a class can be accessed from any part of the code. As a result, they are the least safe. Any code logic can change the value, resulting in unexpected behaviour.So, extra care must be taken before making any object publicly available.

Protected Access Modifier-

The protected access modifier allows access to the class, method, or variable from within the class and any derived classes. It means that the class, method, or variable can be accessed by any code that is part of the class or any derived classes but not by external code.

Accessibility:

Protected members are only visible to their classes and their derived classes.
We can’t access protected members by the object of that class.

Internal Access Modifier-

The internal access modifier restricts access to the class, method, or variable within the same assembly.

Accessibility:

When a type or member is declared internal in C#, it can only be accessed by the current assembly and not by any other assemblies, according to the internal access modifier.

There is only current assembly access.

Example-

This example contains two files in two separate projects Program1.cs and Program.cs.  The first file contains an internal base class BaseClass. In the second file, an attempt to instantiate BaseClass will fail.

Protected Internal Access Modifier-

It is a combination of two other access modifiers: protected and internal.

The protected keyword means that a member (field, method, or property) is accessible only within its own class and any class derived from it. This means that the member is not accessible from outside the class or from non-derived classes.

The internal keyword means that a member is accessible within the same assembly (or module). This means that the member is not accessible from outside the assembly.

When you combine the protected and internal keywords using the protected internal modifier, you create a member that is accessible within its own assembly, as well as from any class that derives from the member’s class, whether the derived class is in the same assembly or not.

In other words, a protected internal member can be accessed from:

  • Any class within the same assembly.
  • Any derived class, regardless of whether it is in the same assembly or not.

Private Access Modifier-

It is used to restrict the access to a member (field, method, or property) to only the class in which it is declared. This means that the member cannot be accessed from outside the class, including any derived classes.

When you declare a member as private, it can only be accessed within the same class.

Accessibility:

The private keyword is just a member access modifier and cannot be explicitly used by classes or structures.
Nested types in the same body can also access these private members.
A compile-time error will be thrown when a private member is referenced outside of the class or structure in which it is declared.

Private Protected Access Modifier-

The private protected access modifier in C# is a combination of the private and protected access modifiers. It was introduced in C# 7.2 and is used to restrict access to a member to only the current class and any derived classes that are declared within the same assembly.

With the private protected access modifier, a member can only be accessed within its own class or any derived class that is declared within the same assembly. This means that it cannot be accessed from outside the assembly or from a derived class in a different assembly.

Unwrapping the Meaning and Differences Between Empathy, Sympathy, and Compassion in HR

As human resource professionals, empathy, sympathy, and compassion are essential skills to have in our toolkit, but they should be applied in different ways depending on the situation. These skills not only help us connect with our colleagues and employees but also play a crucial role to maintain objectivity, fairness in their decision-making and building a positive work culture.

Let’s understand empathy, sympathy, and compassion and how they differ from each other and how they can be applied in the context of Human Resources?

Empathy, sympathy, and compassion are three distinct concepts, although they are often used interchangeably. They all represent positive, altruistic traits, but they don’t refer to the exact same experience. It is helpful to consider the two distinct qualities of compassion: understanding what another is feeling, and the willingness to act to alleviate suffering for another. The following image visually distinguishes compassion from the similar experiences of empathy, sympathy:

What is empathy?

Empathy is the ability to understand and share the feelings of another person. It involves both emotional and cognitive components and is essential for building strong relationships and promoting social connection. Empathy is not the same as agreeing with someone or feeling the same way about a situation. It means putting yourself in someone else’s shoes and experiencing what they are feeling

One way to cultivate empathy is through mindfulness and active listening. This involves paying attention to the other person’s words and nonverbal cues, trying to see things from their perspective, and demonstrating understanding and validation of their feelings. For example, you might say something like, “I can see how that would be frustrating for you. I’m here to listen and see if there is anything I can do to help.”

Another way to practice empathy is through perspective-taking, which involves trying to understand and appreciate the thoughts, feelings, and experiences of others. This can be done through activities such as role-playing, where you imagine yourself in someone else’s shoes and try to understand their perspective.

What is sympathy?

Sympathy is the feeling of concern, sadness, or pity for someone else’s suffering or misfortune. It is a natural response to hearing about someone’s struggles and can be comforting to the person experiencing the hardship. While sympathy can also be a helpful quality for HR professionals to have. However, sympathy is a one-sided emotion and does not necessarily involve a deep understanding of the other person’s feelings or perspective.

What is compassion?

Compassion is a deeper form of empathy that involves not only feeling the other person’s pain but also being moved to take action to alleviate it. Compassion is a combination of empathy and action; it involves a desire to help and a willingness to take steps to do so. Compassion involves understanding the other person’s experience and perspective and taking action to support them.

How can empathy, sympathy, and compassion be applied in HR?

As HR professionals, it is essential to practice empathy, sympathy, and compassion in our daily interactions with colleagues and employees. This can involve actively listening to their concerns and trying to see things from their perspective, demonstrating understanding and validation of their feelings, and taking action to support them.

For example, if an employee comes to you with a concern about a difficult situation they are experiencing at work, empathy might involve actively listening to their concerns and trying to feel what a employee is feeling, while sympathy might involve trying to understand their feelings and compassion might involve not only expressing your concern and understanding of their feelings but also taking action to help them find a solution or support them in any way you can to relieve them from suffering.

In conclusion, empathy, sympathy, and compassion are critical skills for HR professionals to possess, and incorporating them into their daily work can have a positive impact on both the employees and the organization as a whole. Empathy involves the ability to truly understand and experience the emotions of others, while sympathy is a one-sided feeling of concern or pity, and compassion involves both feeling sympathy and a desire to help alleviate suffering. Moreover, practicing empathy, sympathy, and compassion can also help HR professionals better understand the needs of their employees and create programs and policies that align with those needs. This can result in better retention rates, increased job satisfaction, and improved overall company culture. It can also be helpful in conflict resolution, as understanding the other person’s perspective and emotions can help us address and resolve.

Mud Blazor

MudBlazor is an open-source UI component library for Blazor, a .NET web framework for building web applications using C# instead of JavaScript. MudBlazor provides a collection of reusable UI components such as buttons, forms, dialogs, and more that can be easily integrated into Blazor applications.

MudBlazor aims to simplify the development process of web applications by providing a set of pre-built UI components that can be easily customized and extended. It also follows the Material Design guidelines, providing a consistent and modern look and feel across all components.

Both Blazor and MudBlazor are good technologies, but they serve different purposes.

Blazor is a web framework for building web applications using C# and Razor syntax. It provides a rich set of features for building interactive and responsive web applications, such as components, routing, and data binding. Blazor can be used to build full-stack web applications that run entirely in the browser, or server-side web applications that run on the server and communicate with the client using SignalR.

MudBlazor, on the other hand, is an open-source UI component library for Blazor that provides a collection of reusable UI components that can be easily integrated into Blazor applications. It follows the Material Design guidelines, providing a consistent and modern look and feel across all components. MudBlazor can help developers create high-quality and responsive web applications more quickly and efficiently by providing a set of pre-built UI components that are easy to use and customize.

So, the choice between Blazor and MudBlazor depends on your specific needs and requirements. If you are building a web application from scratch and need a full-stack web framework with rich features, Blazor would be a good choice. If you are already using Blazor and need a set of pre-built UI components to enhance your application’s look and feel, MudBlazor would be a good choice.

To install and configure MudBlazor in your project, you can follow these steps

First

1. Install-Package MudBlazor

2. Go in solution explorer—>right click on project name —>Manage Nuget Package–>browse MudBlazor—>install it.

3. Configure the MudBlazor services: In the Startup.cs file, add the following code to the ConfigureServices method:

This will configure the MudBlazor services in your application.

4. Add the MudBlazor CSS files: MudBlazor uses its own set of CSS files that need to be added to your project. You can add these files by adding the following line to the head section of your _Host.cshtml file (for Blazor Server) or index.html file (for Blazor WebAssembly):

5. Also you can add these files by adding the following two lines to the bottom just above the closing </body> tag of your _Host.cshtml file.

6. Open up the Shared/MainLayout.razor page and add the following code to the end of the file.

<MudThemeProvider/>

<MudSnackbarProvider/>

7. Use MudBlazor components in your Razor pages: You can now start using MudBlazor components in your Razor pages. For example, to add a MudButton component to your page, you can use the following code:


8. Run your project: Build and run your project to see the MudBlazor components in action.

These are the basic steps to get started with MudBlazor 7.0 in your project.

MudBlazor's Advanced Features

MudBlazor also offers advanced features that can help developers create powerful and responsive user interfaces. Some of MudBlazor’s advanced features and how they can be used in real-world scenarios.

  1. Form Validation One of the most important features of a web application is form validation. MudBlazor offers built-in form validation functionality that allows developers to ensure that user inputs meet certain criteria. The library provides several validation rules such as required, email, URL, range, and more. Developers can also create custom validation rules by implementing the IValidator interface. MudBlazor provides visual feedback to users when validation fails, making it easy for them to correct their inputs.
  2. Theming MudBlazor’s theming feature allows developers to customize the appearance of components to fit their application’s branding. The library provides a default theme, but developers can override it by creating a custom theme. The theme can be customized by setting the colors, fonts, and sizes of different components. MudBlazor’s theming feature is based on CSS variables, making it easy for developers to apply their styles consistently throughout the application.
  3. Charts MudBlazor’s chart components allow developers to visualize data in a variety of formats, such as pie charts, bar charts, and line charts. The library provides several chart types, including DoughnutChart, BarChart, LineChart, and more. Developers can customize the appearance of charts by setting colors, labels, and other properties. MudBlazor’s chart components are based on Chart.js, a popular open-source charting library.
  4. Toasts MudBlazor’s toast component allows developers to display notifications or messages to users. The toast component is highly customizable, allowing developers to set the position, duration, and appearance of the notification. Developers can also set the type of the notification, such as success, warning, or error, to provide additional context.

In conclusion, MudBlazor offers several advanced features that can help developers create powerful and responsive user interfaces. From form validation to theming, localization, charts, and toasts, MudBlazor provides a rich set of tools to build modern and efficient web applications.